Every audience problem, title, caption and blog — one place. So the team never starts from zero, and never repeats an idea.
Each archive holds ten audience problems. Every problem carries one central idea, five format-tagged subtitle variations, three captions and a ~200-word blog.
Pulls a random unposted, unrejected problem from the archive.
Full details in Guide I. The short version:
The subtitle earns the open. The content earns the save.
Localness is felt, not announced. No “5 Nigerian foods” — ever.
Not every post ends with “drink more water.” If we gave that advice recently, dig deeper.
Audience problems, subtitles, captions, blogs and carousels — the teaching engine of the brand. Generate ideas with AI, delete the rejects, build the blog from your chosen subtitle, and export ready-to-post carousels.
Game-based video content — alternatives, ratings, blind rankings, quick decisions — every idea tagged to a territory, with AI-written scripts generated from synopses.
Volume I decides what to make. Volume II decides how it sounds.
Positioning, the six territories, the 6×5 content system, the title framework, the quality check.
Open Guide I →How Tolu sounds, the message, hooks, captions, the seven tests, and the final standard.
Open Guide II →